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Tapple is the award-winning fast-paced word game that gives families & friends a rush of excitement as they compete to beat the timer! Simply pick a category, say a word that fits, tap the first letter of the word, then pass the Tapple wheel. No spelling required! And so much fun, kids don't even realize they are learning! The WHOLE family will love Tapple! For 2-8 players ages 8 and up. Includes Portable Tapple Wheel, 144 fun categories on 36 cards. Requires 2 AA batteries (not included). - Perfect For Family Game Nights, Parties & Holiday Get Togethers. Portable Tapple Wheel Holds Cards - Easy To Store & Carry. Makes Learning Fun - Entertaining & Educational.
- Tapple is the award winning fast paced word game that gives families & friends a rush of excitement as they compete to beat the timer!
- Award Winning Word Game - Fun For Everyone!
- Entertaining For Kids, Teens & Adults - The Whole Family.
NON-RETURNABLE: This item is non-returnable
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USATL097000
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Alphabet & letter practice never tasted so sweet! It's lunchtime in the rainforest and Frida is collecting letters for her little ones! Spin the letter spinners, search your nest card for a match, squeeze the matching alpha-fruit with the toucan squeezers, and place it in your nest. Find four alpha-fruits in a row first and you win, but look out for the lion—he'll feast on your fruits! Fill your nest with four fruity letters first to win the game. - It's lunchtime in the forest and Frida is collecting yummy letters for her little ones. Help her bring letters back to her nest!
- Spin the spinners and collect the matching letters with your Frida Squeezer. The first to collect four letters in a row wins!
- Perfect for preschoolers—helps teach the letters of the alphabet through play.
- Also helps develop strategic thinking and fine motor skills.
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EI3412
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Pop for Letters™ Game Reach into this fun box to practice alphabet recognition and beginning letter sounds! Includes 100 die-cut popcorn cards -- uppercase and lowercase letters plus the POP card, which forces players to put all of their popcorn back into the carton. Great grab-and-go game! Box measures 3L x 3W x 6 1/4H. For 2-4 players. Grades PreK+ LER 8431 How to Play: * Pick a popcorn card, say the letter aloud, and keep the kernel * If you pull the POP card, all of your popcorn goes back into the carton! * Player with the most popcorn cards wins! - Reach into this fun box to practice alphabet recognition and beginning letter sounds!
- Includes 100 die-cut popcorn cards -- uppercase and lowercase letters plus the pop card, which forces players to put all of their popcorn back into the carton
- Perfect for PreK+
- Fun for ages 4+
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LER8431
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Boost interaction. Boost learning. Learning Chips will have your class humming with interaction. Each set has 16 attractive, durable plastic chips. Each team lays a set of chips question side down on their desk. One student picks a chip and reads the question. All teammates take a turn responding. The next student picks the next chip and all teammates respond. Learning Chips are a terrific way to get students interacting over the learning topic! Just place a set of chips at a team table and let the non-stop discussion begin. They run themselves as a center. Chips are also great for whole-class activities. Give each student one chip. Have them mix, pair, and ask a partner the question on their chip. They trade chips and find new partners to question. - Learning Chips are chips with terrific prompts designed to get students interacting over just about any curriculum.
- Boost interaction. Boost learning. Learning Chips will have your class humming with interaction.
- Learning Chips are a terrific way to get students interacting over the learning topic!
- Questions to critically review any reading and to develop effective reading skills. 1 set.
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KAMDR
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From 1 to Z is a card game and a learning tool all in one. Just roll the die and go! Each side of the foam task die features one of these challenge words: Math, Word, Either, Both. Depending on the task, players use their cards to make a math equation, spell a word, do either, or do both. - A word game. An all-of-the-above game. Great for mental math, spelling practice, and vocabulary building! A math game.
- For 2-4 players. Contents: 108 Game Cards, Task Die, One-Minute Sand Timer, Instruction Sheet
- The player who uses the most cards at the end of five rounds is the winner.
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TCR66109
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Explore the look and tone of emotions as kids match narrative statements to photographs of kids' faces showing different expressions. To play, students listen to the sounds on the CD and place tokens on the images on their game cards that match what they hear. Faces and Feelings Listening Lotto includes: • 12 game cards (5.5 x 8.5 each) with 8 photos per card • 120 game tokens • an audio CD • directions for play Supports NCTM and NAEYC standards. Key Education products are intended to engage and educate young and special learners, as well as assist teachers in building a strong and developmentally appropriate curriculum for these children. The product line—comprised of teacher/parent resource books, photographic learning cards, and other activity- and game-oriented materials—is designed to assist in Unlocking the Potential in Every Child. - Develop listening skills while having fun playing lotto!
- No reading required
- For 1-12 players, ages 4 and up
- 5.5 x 8.5 game cards
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KE846032
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Learn to identify alphabet letters and beginning letter sounds while having fun playing this educational game! To play, students listen to the sounds on the CD and place tokens on the images on their game cards that match what they hear. Alphabet Names & Sounds Listening Lotto includes: • 12 game cards (5.5 x 8.5 each) with 8 photos per card • 120 game tokens • an audio CD • directions in English, Spanish, and French Supports NCTM and NAEYC standards. Key Education products are intended to engage and educate young and special learners, as well as assist teachers in building a strong and developmentally appropriate curriculum for these children. The product line—comprised of teacher/parent resource books, photographic learning cards, and other activity- and game-oriented materials—is designed to assist in Unlocking the Potential in Every Child. - Develop listening skills while having fun playing lotto!
- No reading required
- For 1-12 players, ages 4 and up
- 5.5 x 8.5 game cards
NON-RETURNABLE: This item is non-returnable
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KE846033
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ABC Animal Floor game contains 26 Jumbo picture cards with colorful and bright illustrations of animals beginning with letters A-Z. There are 26 smaller show me cards that are double sided. One side has a matching animal to the Jumbo cards and the other side has the corresponding alphabet A-Z. The Jumbo animal cards are spread on the floor. Then, either the animal side is shown for a memory and match game OR the alphabet side is shown and children have to figure out the corresponding animal card that begins with that letter. These cards are thick cardstock and laminated to increase durability. A comprehensive user guide manual is included with more game ideas and skills that can be worked on with the cards - Includes 52 laminated thick and colorful animal/ABC cards. There are 26 Jumbo (8x8) floor cards-animals and 26 smaller show me cards-double sided animals and alphabet. Interactive user guide with instructions and multiple ways and levels game can be used
- How to Play- A game of seek and find. Spread the jumbo animal cards on the floor. Adults use the small display cards to show children the animal or the ABC and have them find the corresponding animal card that matches or begins with the letter they were shown
- Multiple Playing Levels – spread the cards face up for matching game and face down for memory game. Comprehensive user guide is included with many different game idea options and levels
- Improves Skills – Learn and recognize alphabet, increases memory, focus, imagination, builds language skills, vocabulary and phonemic awareness. Improves Pre-reading skill and advances gross motor abilities fine motor skills
- Multiple Playing Options – Use Spark Animal/ABC game to play many different games included in the user guide. Find it, Match it, Sequence it, Act it, Compare it
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SRKSPAAFG107
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Fast-paced games provide practice for 75 splat-tastic sight words! As the caller reads each sight word aloud, players scan the cards in front of them. If a player has a matching word, he or she says SPLAT! and flips the card over. The first player to flip over all of his or her cards wins. Three color-coded decks make it easy to adapt the game for one-on-one practice or multiple players. For 2-6 players. Set of 225 cards. Cards measure 3.5 x 2.25. Grades 1-2. Aligned with Common Core and State Standards. Supports requirements of Title I and other federally funded programs. - Fast-paced games provide practice for 75 splat-tastic sight words
- As the caller reads each sight word aloud, players scan the cards in front of them
- If a player has a matching word, he or she says SPLAT! and flips the card over
- For 2-6 players
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EP3758
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Fast-paced games provide practice for 75 splat-tastic sight words! As the caller reads each sight word aloud, players scan the cards in front of them. If a player has a matching word, he or she says SPLAT! and flips the card over. The first player to flip over all of his or her cards wins. Three color-coded decks make it easy to adapt the game for one-on-one practice or multiple players. For 2-6 players. Set of 225 cards. Cards measure 3.5 x 2.25. Grades K-1. Aligned with Common Core and State Standards. Supports requirements of Title I and other federally funded programs. - Fast-paced games provide practice for 75 splat-tastic sight words
- As the caller reads each sight word aloud, players scan the cards in front of them
- If a player has a matching word, he or she says SPLAT! and flips the card over
- For 2-6 players
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EP3757
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